How do I change my password?
- Login to your account information page and click on the Change Password button.
- To change your password, retype the old password and your new password in the appropriate boxes.
I can't activate my account.
- Activation links are sent to your registered email address. If you could not find the activation email, you may login to your account information page and click on the Resend Activation Email button to receive the email again.
- If you still could not find the activation email, it may have been filtered by your email service. Check the junk email or spam email folder to find the activation email.
What is the Referral scheme?
- By recommending Exo-Planet war to your friends you can earn bonus CREDITS. Use the link in your account information page and send it to your friends, for every friend who uses the link you will receive 5 creditsfor every 10 friends you refer you can earn a total of 10 EXTRA CREDITS !
Get your private link now!
Only a few steps you will need to do to earn credits through our referral scheme:- Click the Referral button under the tab Account in our home page.
- Login with your username and password (It's the same with the one you login to the game)
- You will see your private referral link and your referral record there.
- To invite a friend, enter their email in the textbox labeled "Friend's Email" and click send;
you may also copy the referral link and paste it wherever you want. Be sure that your friends register AND activate their accounts however, or else you wont receive your credit bonus.
- Credit is an in game currency that can be used to buy items in the 'plus feature' section.
- We offer different packages at which you can buy credit.
- You may also get credit through our referral scheme.
- Other ways of purchase can lead to legal measures and the account deletion.
How can I use / obtain credits?
- You can obtain credit through our referral scheme or by purchasing it within the 'plus feature' section.
- Login to our game and click on the plus feature button. Then click the Add Credit button and you will see a range of selections of different rates packages. The following payment methods are available:
- Mobile First mobile payment
- Paypal
- Moneybookers
NOTE: Users who are found to have bought credits from third parties (such as eBay) will face be account deletion and may also be subject to legal action.
Becoming a VIP will give you access to a range of exclusive functions such as:| Benefits | Description |
|---|
| Two Extra Construction Queue slots | Build your colony faster and keep upgrading buildings even when you are not around. | | Improved Colony Stats | Analyse the development status of every colony at a glance. | | Additional Functions in Commander Stats | Quick accessto the Commander settings. | | Additional Functions in Army Stats | Quick access to edit ALL formatted army settings. | | Advanced Messaging Function | Auto-Grouping and Archive functions become available. | | Advanced Trade | Quick and Easy to find your preferred offers. | | Extra Resources Cache | Extra 25% of resources protection. | Read More... VIP membership is an ongoing subscription; after the activated period ends, the membership will be extended automatically. You don't need to reactivate it again.
Can the credit or VIP function be used in other server?
- Credit purchased is shared across all servers for the same account.
- The VIP function is only available in the selected server only.
Why has my payment been rejected?
- There are a few of different reasons of why your payment was rejected:
- Your direct debit may have chargeback that leads to the rejection of payment. As we cannot delete this rejection, we kindly suggest you to choose another payment method.
- You can only make one payment by direct debit within 48 hours.
- Only three trials are available to enter the right data.
Why didn't I receive the extra resources bonus after activated VIP account?
- Your resources storage may have not enough space to store the extra resources bonus.
Where can I find my purchase history?
- Your purchase record will be stored in your Account Information page. You may login and check the purchase history.
How do I know my VIP account status
- Your VIP account status is shown in your VIP Information page. You may login and check the VIP account status.
Is there anyone I can contact if I have questions or problems?
- You can contact our customer service through the Support Page. We will answer your question as soon as possible.
Energy (How to generate and what's the importance)
- Energy is essential for the upkeep of all structures and units. When your energy level is insufficient to support a new structure or unit, you will not be allowed to build one.
- Each species start with a Geothermal Power Plant. Other forms of power plants can be built when the main colony reaches a certain level.
- The levels of each Energy Structure can be raised to increase production. In addition, each level of relevant research increases the output of that particular Energy Structure.
- Energy is produced from these three Energy Structures: Geothermal Power Plant, Radiation Reactor and Xeno Assimilator.
- Resources (Metal/Gem/Aqueous) are crucial for the construction of all structures and even in the production of units. You will not be allowed to construct a new structure produce a new unit when you do not have enough resources.
- The levels and the amount of Resources Structures can be increased to raise the production rate. In addition, assigning Colony Commanders can provide a boost to the overall production rate of the colony.
- Metal is the primary resource for the Gaians.
- Gem is the primary resource for the Neckrons.
- Aqueous is the primary resource for the Zubens.
- Generally, try to keep your resource production as equal as possible for a more rounded colony development. Of course you will still need to focus on your primary resource according to your needs.
- A very scarce resource only available in planet Xenos.
- It is a very powerful matter that is used in energy generation. With the Xeno Assimilator you can use Xeno to provide a great source of energy for colony and military development. This is the major energy sources in the later of the game.
- In order to further improve your colony and military performance, technologies must be researched in the Research Lab. Research Points are used for researching those technologies.
- Research Points are generated hourly in Research Lab with the assistance of Research Ships:
- Colony generations: 10/hr
- Research Ship generations: 2/hr per ship
- Technologies are available in Research Lab for researching to improve your colony and military performance. There are two major types of technologies: Colony Researches and Overall Researches.
- Colony Researches: These researches will affect the current colony where you have researched them. Separate researches have to be made if you own multiple colonies.
- Overall Researches: These researches will affect all the colonies you own.
- Gaian
The Gaians are never one to back down from a fight and their innovativeness, ingenuity and sheer determination have helped them survive even the deadliest of galactic battles. With the key to reviving their home planet within mere touching distance under Xeno surface become a Gaian and help them secure Xeno and fulfill the ancient prophecy to become saviors of humanity!
Distinguishing Feature:- Possesses the most types of defensive units
- Special defensive technology
- Better defense boost with Commanders
- Primary resource is Metal
- Neckrons
The origins of these extremely advanced species are shrouded in mystery. Wandering the Universe for thousands of years in search of the elusive element within Xenos they will stop at nothing in their dream to control the universe. Join the Neckrons and turn that dream into a reality in your quest to become the supreme rulers of the Universe.
Distinguishing Feature:- Possesses most types of offensive units
- Special offensive technology
- Better attack boost with Commanders
- Primary resource is Gem
- Zubens
Those lucky enough to survive encounters with the Zubens describe them as a savage, barbaric and uncivilized race. Zubens are the natives of Planet Xenos and will not let anything or anyone steal the precious element that resides deep within the surface of Xenos. Join the ranks and fight to the last to protect your planet!
Distinguishing Feature:- Relatively low energy consumption units
- Special Resource Production technology
- Better Resource Production boost with Commanders
- Primary resource is Aqueous
- Units can be built in the following structures.
- Infantries: Barracks (Gaians), Horde Port (Neckrons), Combat Hangar (Zubens)
- Land Vehicles: Gaia Factory (Gaians), Hybrio Aptera (Neckrons), Warfare Bunker (Zubens)
- Air Ships: Air Fleet Core (Gaians), Exos Spire (Neckrons), Aviation Hub (Zubens)
- These structures can be unlocked by researching certain technologies in the Research Lab(s).
- For battling in Exoplanet War, the following attributes of military units are important
- Attack
- Armor
- Land Defense
- Air Defense
- Attacker vs Defender
- Strength of Attacker will be calculated with Attack Units' (i) Armor and (ii) Attack
- Strength of Defender will be calculated with Defender Units' (i) Armor and (ii) Land Defense OR Air Defense
- The side with higher strength will win the fight and casualties is determined by the strength difference
- Battle Round
- A round consists of all units from both armies having battled once
- For example, two armies A and B
- A has 3 unit groups: a, b, c, d
- B has 2 unit groups: x, y, z
- A round ends when these battles are done: (i) a vs x, (ii) b vs y, (iii) c vs z, (iv) d vs x
- Number of rounds for each battle depends on the battle type.
- Battle Type - Invade
- An aggressive battle type that aims to annihilate an opponent's armies.
- The battle will continue for rounds until one side is totally annihilated
- Battle Type - Rob
- A less aggressive battle type compared to Invade. The main purpose of this is to rob resources from your opponents.
- The battle for Rob will only last one round.
- Can be assigned to Armies or Colonies to provide Attack and Defense or Resources Production bonus
- 7 Types of Commanders:
- Attack (Infantry)
- Attack (Land Vehicle)
- Attack (Air Ship)
- Defense (Infantry)
- Defense (Land Vehicle)
- Defense (Air Ship)
- Influence
- Three Classes of Commanders:
- Normal Commanders: Average talent Commanders that can be recruited in the Barracks (Gaians), Horde Port (Neckrons), or Combat Hangar (Zubens).
- Talented Commanders: Superior commanders that can be discovered by chance after a battle victory.
- Super-Talented Commanders: Elite commanders that can be discovered by chance after a great battle victory.
- Experience gaining:
- Battle with enemies and gain more exp relative to the amount of enemy casualties
- Being the colony Commander and gain exp over time
- A Commander can provide either attack / defense bonuses to the assigned army OR resources production bonus to assigned colony.
- Attack Bonus
- Normal Bonus
- Neckron: 1% per 4 Commander's Attack
- Gaian and Zuben: 1% per 5 Commander's Attack
- Attack Type Bonus (Infantry / Vehicle / Air)
- Neckron: 1% per 4 Commander's Attack
- Gaian and Zuben: 1% per 5 Commander's Attack
- Defense Bonus
- Normal Bonus:
- Gaian: 1% per 4 Commander's Defense
- Neckron and Zuben: 1% per 5 Commander's Defense
- Attack Type Bonus (Infantry / Vehicle / Air)
- Gaian: 1% per 4 Commander's Defense
- Neckron and Zuben: 1% per 5 Commander's Defense
- Resources Production Bonus
- Total Bonus:
- Zuben: 1% per 8 Commander's Influence
- Gaian and Neckron: 1% per 10 Commander's Influence
- Capturing the colony with most resources is a strategic and critical factor to victory. If the land belongs to someone else, you can make it yours by colonization.
- Before colonizing, you need send Colony Vehicles to the target colony to reduce the stability of the colony. Bear in mind that the stability can only be reduced when there are no stationed units at the target colony.
- In order to successfully colonize an opponent's colony, the following are required:
- Attain at least Level 1 Colonization at Research Lab
- Target colony's stability is 0%
- Send Colony Vehicles to the target colony with "Build City" as the selected battle type
- Colony Attackers includes Titan (Gaians), Centrist (Neckrons) and Goliath (Zubens) and they can be built in Gaia Factory, Hybrio Aptera and Warfare Bunker respectively.
- They have two major functions, Assist Battle and Attack Structure:
- Assist Battle: Colony Attacker will be designated to attack a defensive structure when it is ordered to assist in the battle. They will stop their operation when the military units in the target colony are dead or all the defensive structures in target colony have been downgraded to zero.
- Attack Structures: Colony Attacker attacks random structure in target colony when it is ordered to attack structure. You may upgrade the Colony Attacker Technology to assign which type of structure to attack.
- Xeno Bases are special colonies heavily fortified by creatures and rebels for players to conquer and they provide attractive bonuses to your armies, as well as to your alliance.
- There are in total eighty Xeno Bases located across the entire Planet Xenos.
- You will see them indicated as red dots on the world planet map.
- Each Xeno Base provides the following bonuses to whoever managed to capture it:
- Terrain effect: 150% for all resources
- +50% Defensive bonus to stationed armies
- +10/hr of alliance gold generation rate
- There are in total eight cities of Wonder located in the planet's center 'Area-X'.
- They will become visible when the final global battle* has started on your server. (*The starting time is controlled by server)
- You will see these Wonders indicated as blue dots on the world planet map. You will also find them listed under 'Wonder' within your Alliance embassy.
- Wonders are special colonies heavily filled with elite creatures and rebels for players to conquer and they provide attractive bonuses to your armies, as well as to your alliance.
- Each Wonder provides the following bonuses to whoever managed to capture it:
- Terrain effect: 200% for all resources
- +100% Defensive bonus to stationed armies
- +100/hr of alliance gold generation rate
How to win? (Conquer Planet Xenos)
- Conquer the heart of Planet Xenos, known as 'Area-X'.
- When the electromagnetic storms and deadly Xeno eruptions at the planet center has stopped, the center regions of the planet will become visible on world planet map. That means the final global battle* has started on your server. (*The starting time is controlled by server)
- One of the alliances on the server must conquer at least six out of the eight Wonders inside 'Area-X', a countdown will be triggered. They must then maintain their control over these six Wonders for at least 120 hours continuously, and by achieving so, that alliance will win the global end-game event of the server, and ultimately conquering the entire Planet Xenos.
- As a reward, each member of the winning alliance will receive a certain amount of game credits being added into their accounts after their victory.
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